![]() ![]() Sothink SWF Decompiler has an explorer like interface that lets the user browse hard disk and network place to find Flash movies. Sothink SWF Decompiler can extract the video file from a flash movie and export it in *.flv format. * The shapes can be exported in Sothink Glanda format (GLS). * The action scripts can be exported to text file(s). * The sounds can be exported in mp3 and wav formats. * The images can be exported in jpeg and bmp formats. Sothink SWF Decompiler can extract the shapes, sounds, images, sprites, fonts, texts and action scripts from a Flash movie.īesides SWF format, the resources can be exported in several formats so you can use them in other applications: Using Sothink SWF Decompiler, you can find out almost everything in a Flash movie. Especially, Sothink SWF Decompiler generates neat action script codes from a compiled movie and displays them in a syntax highlighting code window. It can display all movie components in groups, such as Shape, Image, Sound, Font, Text, Sprite, Button and Frame. Sothink SWF Decompiler can parse and decompile the Flash movies. Within the program, it can decompile the code written in Action Script 2.0 and display the readable code in Action Script window, with syntax highlighting. as file and Flash Project file (flp) while the swf file contains AS 2.0 class. It supports exporting ActionScript 2.0 while converting swf to fla and supports exporting the. Sothink SWF Decompiler supports Action Script 2.0 fully. It supports exporting the whole movie file in FLA format, compatible with Flash 6 and Flash 7. Sothink SWF Decompiler can convert your SWF to FLA. ![]() What's more, SWF Decompiler can decompile the action scripts in a Flash movie and turn them into neat and readable code. It can extract sounds, images, movie clips from a Flash movies. So is there an alternative like JPEXS Free Flash Decompiler + Adobe Flash Player 32 + a link from a still operational flash game site with a link that requests the Adobe Flash Projector? Or even via Flashpoint 9.0 or Flashpoint 10.Sothink SWF Decompiler is a tool to browse, view and parse Shockwave Flash movies (.swf files). Sothink SWF Decompiler isn't working anymore due to ended support of Adobe Flash Player. Please say it's still possible to extract the assets today as these sound effects, armaments, and assets look like they could be transformed into 3D models. So so far, I have 6 games I want to extract sound effects and sprites from so I can identify their origins: So this can help me in identifying armaments and resources much easier. Now, on Commando Wiki: I found these sprites were sprites ripped directly from the game. Second, when I looked up "Monster House sound effects", out of the blue, I found this: (2006)) No wonder that "truck horn" sound effect was so popular, yet so difficult to acquire from any free sound effects site. Not to mention the sound file is not distorted after what I did when I tried to record the sound from it's wav file and export it as an mp3 file. This file size in it's default mp3 format is much MUCH smaller than the mp3 file I exported of the sound effect I found and the wav file of the sound I recorded. It wasn't long til I eventually found the original sound file in it's original format. So when I recorded the same sound effect from the same wav file I exported and exported it as an mp3, it sounded slightly distorted compared to the original wav export. And this is a bit complicated, but I originally recorded a sound effect and exported it in wav. Thanks to Payday 2's Diesel Model Tool and Bundle Modder, I learned that I can actually extract the game's, in fact ANY video game's assets! I.E, sound effects, sprites, 3D models, HUD, UI, etc.īut I must resort to file extraction as much as possible as I only resort to Audacity IF ALL ELSE FAILS. So I'm forced to ask this question on any site that looks like it supports this type of topic. but especially for purposes of copyright enfringement." "We do not condone the decompilation of our games, or any flash games out there, for whatever purposes. ![]()
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